Microsoft increases revenue share for PC game developers on Microsoft StoreApril 30, 2021
Xbox Game Studios head Matt Booty explained that as of August 1st, developers would receive 88% of the net revenue generated from the sale of their games on the Microsoft Store, instead of the current 70% rate. The move brings Microsoft’s policy in line with Epic and its Epic Games Store, which also offers developers an 88% share of the revenue. Steam currently offers developers a 70/30 revenue split.
“As part of our commitment to empower every PC game creator to achieve more, starting on August 1st the developer share of Microsoft Store PC games sales net revenue will increase to 88%, from 70%,” Booty said over on Xbox Wire.
“A clear, no-strings-attached revenue share means developers can bring more games to more players and find greater commercial success from doing so.”
In a further commitment to PC gaming, Booty says that Microsoft will be bringing “more quality-of-life improvements to PC gamers,” which includes “improved install reliability and faster download speeds” for the Xbox client on Windows 10. These features are due to roll out over the next few months, and Microsoft says it will be sharing more details on these soon.
Microsoft also announced that Halo Infinite would support cross-play and cross-progression across Xbox Series X|S, Xbox One, and PC.